
Massive interview with Executive Producer Todd Howard answering some popular fan questions just went up over at Bethesda’s site. There’s loads of new in depth details there, so well worth checking out. Even I, with my jaded ‘what do Bethesda know about story and atmosphere’ perspective, was suitably enthralled.
For those that can’t be arsed:
- Bethesda is skirting round the maturity a little, offering up drugs, slavery, postitution etc, ut shying away from nudity and child killings.
- Children are invincible and will run away when attacked
- Most NPCs can be killed, but a very few are story essential and can only be knocked unconscious
- Most decisions fall into good or evil options
- Inventory is weight based, not slots
- A few NPC companions exist, but are hard to find, and can only be used one at a time
- No level editor at release, maybe later
- Perks and traits have been merged: traits no longer exist
- Combat is realtime, but stats based: a low handgun skill means slightly higher aim wobble, and much lower damage
There’s a few things in there that make me really really excited. The first time you talk to a Ghoul, one of the diaogue choices is “Gah! What the f*#$ are you?”
There’s also a few things that make me cringe. For one, it doesn’t sound as if Bethesda is providing quite the same level of liberty and moral ambiguity. Most quests and decisions will have god or bad outcomes, fairly black and white, so the extent to which you can forge a unique path seems limited. Unlike the old games, you can’t play the entire thing by killing everybody. There’s some dramatic options available, but it sounds more branching than sandbox to me.
The maturity thing is a bit annoying. As Howard notes, “We wouldn’t be able to sell the game, anywhere to anyone, if the children could be killed.” He pitches the whole ‘it wouldn’t have added anything to the game anyway’, but I do feel as that level of freedom and maturity is something that somewhat defines the series.
And now I’m exhausted, because I’m really really confused about whether I should like this game or not.