Tag Archives: Studio Status
stargateworlds

End For Stargate Worlds?

Fans waiting on the release of the online title Stargate Worlds may be left disappointed.
Brad Wright, an executive producer on the Stargate TV series has cast doubt on whether the game will be released at all, saying he doesn’t know if it will happen.
Stargate Worlds was being developed by Cheyenne Mountain Entertainment and published by [...]

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Max Payne 3 and Rockstar’s GTA Beater

1Up is running a rumour mill which indicates with surprising certainty that not only is Rockstar working on the follow up to Remedy’s Max Payne games, but also another unannounced project independent of the GTA series.
Remedy originally released Max Payne in 2001, and its sequel two years later – both were startlingly good. Now, though, [...]

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Studio Closures: Flagship & Midway Austin

Worst part of my job – another (two!) bite the dust. It’s not so bad this time (neither studios ever produced a well received game), but it still grates.
First up is Flagship, developer of Hellgate London, and formed from ex Blizzard North (ie Diablo) developers. Following major internal shit storms a month ago and poor [...]

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Ghostbusters, World in Conflict, Brutal Legend: The Sierra Cuts in Full

Update – Activision has now announced 100 redundancies at Radical, as a result of the cancellation of Scarface 2. The Crash Bandicoot and Prototype teams are assumed largely untouched.
Biggest development upheaval in recent memory. Sierra, once the leading player in interactive entertainment, has gone through its most recent upheaval, and not come out unscathed.
Ever since [...]

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Levine to leave Bioshock team / 2K Boston?


Following very vague indications from Take 2 that Ken Levine – Bioshock’s big daddy – would be ‘involved’ in development of the sequel at 2K Marin, Variety is reporting that Levine is deep in the midst of contractual negotiations with overlords at Take 2.
With Bioshock such a huge success, Levine certainly seems due for some [...]

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Flagship dev goes all ‘OK Corral’, then regrets it

Guy Somber is a programmer (debatably the Lead Programmer) on Hellgate: London, the début MMO from Flagship Studios. Flagship was set up by most of the big names behind the Diablo series, with Hellgate billed as the spiritual successor to those games. Following a deluge of negative press, Somber has – inadvisably, but honestly – [...]

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LucasArts Lays Off Huge Numbers of Staff – Future Projects Revealed


Been tooing and froing all week, this one.
The story began Fri 6th June when reports started drifting in from apparently ex-LucasArts employees that at least 100 staff had been laid off by the developer / publisher, and that these guys and girls had held a broad variety of roles, ranging from QA to very senior [...]

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Hitman Creators Form New Studio

The Danish founders of the Hitman, Freedom Fighters and Kane & Lynch producing studio, IO Interactive, have split from the company to form a new venture: Reto Moto.
IO Interactive was purchased by Eidos some time ago, and the studio founders are now starting from scratch. The new studio will focus on multplayer titles, presumably inspired [...]

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Inteplay Back in Business, Fallout MMO on the Cards

It’s been a while.
Yes, the news that’s been hanging around the interweb for months now has officially surfaced: Interplay is building up a development team, and looking to begin a Fallout MMO.
The beleaguered publisher was delisted from the NASDAQ and pretty much closed down in 2004. Its famous internal studio Black Isle was packed up, [...]

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Bioshock 2 – Levine opting out?

Take Two has announced its Q1 financials, and with it a bevy of info regarding the Bioshlock sequel. Specifically that yes, it’s in development at the 2K Marin studio established for that purpose last year, and yes, Ken Levine (the game’s Big Daddy) will have some involvement.
The story goes that a large part of the [...]

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Fallout Writer Establishes New Studio

One of the writers/designers on the original Fallout series,  Scott Campbell, has set up a new indie studio called WhiteMoon Dreams, along with Jay Koottrappallil who apparently came from Looking Glass, but doesn’t appear to be on Moby Games.
The company will focus on the traditional core gaming bracket, and is already in contract with a [...]

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Develop`s Top 10 Debut Studios 2007

Develop has posted its list of the ten most exciting studios to be established during 2007.
These are the ten developers who may not have huge softographies to their names, or a massive staff, but nonetheless are odds on to do exciting stuff in 2008 and beyond.
“In no particular order, the chosen studios are David Jaffe’s [...]

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Bioshock 2 at New 2K Studio

Take 2, via its publishing label 2K, has set up a new development studio near San Francisco with the intention of producing a sequel to Irrational Games’ Bioshock.
Irrational was swallowed up by publisher Take 2 during development of Bioshock, and is now known as “2K Boston“, with an undisclosed number of its staff relocating to [...]

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Eidos Montreal Opened: Developing Deus Ex 3

Montreal seems to be the vogue place to open studios these days.
With the opening of the Eidos Montreal development studio comes the official announcement of Deus Ex 3. Details are understandably scarce, but the studio is looking to take on up to 100 staff by the end of the year.
There’s a teaser trailer with frankly the [...]

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